![]() ![]() ![]() Yet playing thought the new act clocked in at around six hours on the normal difficulty level. When looking at Reaper of Souls, it sounds as if it is DLC rather than a full priced expansion pack a new act to play though, a villain to vanquish, a new class and a new game mode. It finally feels more akin to Diablo II or Torchlight, and that is a great achievement! It does what it should, allowing you, the player, to slowly increase your abilities. Loot no longer feels like a burden to the player. Right from the get go, it is clear that Blizzard has taken what they have learned and addressed what people were upset about. If you have not played Diablo III since launch, Reaper of Souls will feel like a brand new game. Yet Blizzard has worked at the title, like a blacksmith, slowly hammering out all the imperfections, until they were left with a newly forged sword that felt almost brand new. ![]()
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